
30109 Support card · SSR · Guts
Sakura Chiyono O
[A Good Heart Blossoms to Its Fullest]
- On Global since
- Jul 2, 2026
- In Japan since
- Jul 29, 2022
- Stat hints
- Speed +1 · Power +1 · Guts +6
- Unique effect
- From Lv 40
- Character
- Sakura Chiyono O's page →
At MLB, level 50
- Friendship Bonus25%
- Specialty Priority65
- Speed Bonus1
- Guts Bonus1
- Initial Friendship Gauge30
- Initial Speed20
- Initial Power20
- Initial Guts20
Unique effect on at this level.
1Effects from 0LB to MLB
The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.
| Effect | |||||
|---|---|---|---|---|---|
| Training | |||||
| Friendship Bonus | 20% | 21%+1 | 23%+2 | 25%+2 | 25% |
| Specialty Priority | 50 | 53+3 | 57+4 | 61+4 | 65+4 |
| Speed Bonus | 0 | 1+1 | 1 | 1 | 1 |
| Guts Bonus | 1 | 1 | 1 | 1 | 1 |
| At the start of a Career | |||||
| Initial Friendship Gauge | 0 | 0 | 0 | 15+15 | 30+15 |
| Initial Speed | 15 | 16+1 | 18+2 | 20+2 | 20 |
| Initial Power | 15 | 16+1 | 18+2 | 20+2 | 20 |
| Initial Guts | 15 | 16+1 | 18+2 | 20+2 | 20 |
12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.
Every level the game stores
The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.
| Effect | Lv 1 | Lv 5 | Lv 10 | Lv 15 | Lv 20 | Lv 25 | Lv 30 | Lv 35 | Lv 40 | Lv 45 | Lv 50 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Friendship Bonus | 10% | — | — | — | — | 20% | 20% | — | — | 25% | — |
| Specialty Priority | 5 | — | — | — | — | — | 50 | — | — | — | 65 |
| Speed Bonus | — | — | — | — | — | — | — | 1 | — | — | — |
| Guts Bonus | — | — | 1 | — | — | 1 | 1 | — | — | 1 | — |
| Initial Friendship Gauge | — | — | — | — | — | — | — | — | — | 15 | 30 |
| Initial Speed | — | — | — | 10 | — | 15 | 15 | — | — | 20 | — |
| Initial Power | — | — | — | 10 | — | 15 | 15 | — | — | 20 | — |
| Initial Guts | — | — | — | 10 | — | 15 | 15 | — | — | 20 | — |
2Unique effect
Training Effectiveness (Friendship Gauge 80+)
- Training Effectiveness +10%
With the friendship gauge at 80 or more.
On from 2LB (max level 40).
The game's text, word for word. It counts on top of the effects above, which don't include it.
On Japan (JP), this card's unique effect is on from level 1.
3Skills
Training hints 7
Skills whose hint the card can give while training together.
Summer Runner ○
Mile Straightaways ○
Shifting Gears
Pace Chaser Straightaways ○
Pace Chaser Corners ○
Pace Chaser Savvy ○
Head-On
Stat hints
What a hint from this card adds when it is a stat hint, as the game lists it.
Speed +1 · Power +1 · Guts +6
Skills from events 2
From the GameTora snapshot of Oct 8, 2026, as on the skill pages.
I Gift You Fun and Joy!Chain event 3 of 3
Until I Bloom...Random event
4Events
The events' titles as the game has them.
This card's events 3
- 1Repaying Your Kindness
- 2Because I Want You to Smile
- 3I Gift You Fun and Joy!
Sakura Chiyono O's events as a support 3
The game files these under the character, not under one card.
- A Hint for Growth
- Today's Words of Wisdom!
- Until I Bloom...
5Sakura Chiyono O's other cards
Data: Global's master.mdb of Oct 14, 2026 (sha256 4ff8f53b4446adc9…): effects, unique effect, hints and events. Global release date and the skills from events: GameTora snapshot of Oct 8, 2026.

