
30117 Support card · SSR · Guts
Shinko Windy
[Onwards, Demon Queen Lackeys!]
- On Global since
- Aug 18, 2026
- In Japan since
- Sep 29, 2022
- Stat hints
- Speed +1 · Power +1 · Guts +6
- Unique effect
- From Lv 40
- Character
- Shinko Windy's page →
At MLB, level 50
- Friendship Bonus35%
- Specialty Priority35
- Guts Bonus1
- Initial Friendship Gauge35
- Initial Speed20
- Initial Power20
- Initial Guts20
- Hint Frequency40%
- Hint Levels3
Unique effect on at this level.
1Effects from 0LB to MLB
The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.
| Effect | |||||
|---|---|---|---|---|---|
| Training | |||||
| Friendship Bonus | 25% | 27%+2 | 30%+3 | 32%+2 | 35%+3 |
| Specialty Priority | 20 | 25+5 | 30+5 | 35+5 | 35 |
| Guts Bonus | 0 | 1+1 | 1 | 1 | 1 |
| At the start of a Career | |||||
| Initial Friendship Gauge | 25 | 27+2 | 30+3 | 32+2 | 35+3 |
| Initial Speed | 15 | 16+1 | 18+2 | 20+2 | 20 |
| Initial Power | 15 | 16+1 | 18+2 | 20+2 | 20 |
| Initial Guts | 15 | 16+1 | 18+2 | 20+2 | 20 |
| Hints | |||||
| Hint Frequency | 0% | 0% | 0% | 30%+30 | 40%+10 |
| Hint Levels | 0 | 0 | 0 | 2+2 | 3+1 |
12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.
Every level the game stores
The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.
| Effect | Lv 1 | Lv 5 | Lv 10 | Lv 15 | Lv 20 | Lv 25 | Lv 30 | Lv 35 | Lv 40 | Lv 45 | Lv 50 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Friendship Bonus | 10% | — | — | — | — | — | 25% | — | — | — | 35% |
| Specialty Priority | — | — | — | 5 | — | 20 | 20 | — | — | 35 | — |
| Guts Bonus | — | — | — | — | — | — | — | 1 | — | — | — |
| Initial Friendship Gauge | 10 | — | — | — | — | — | 25 | — | — | — | 35 |
| Initial Speed | — | — | — | 10 | — | 15 | 15 | — | — | 20 | — |
| Initial Power | — | — | — | 10 | — | 15 | 15 | — | — | 20 | — |
| Initial Guts | — | — | — | 10 | — | 15 | 15 | — | — | 20 | — |
| Hint Frequency | — | — | — | — | — | — | — | — | — | 30% | 40% |
| Hint Levels | — | — | — | — | — | — | — | — | — | 2 | 3 |
2Unique effect
Training Effectiveness (Friendship Gauge 80+)
- Training Effectiveness +10%
With the friendship gauge at 80 or more.
On from 2LB (max level 40).
The game's text, word for word. It counts on top of the effects above, which don't include it.
On Japan (JP), this card's unique effect is on from level 1.
3Skills
Training hints 9
Skills whose hint the card can give while training together.
Prepared to Pass
Hesitant Front Runners
Competitive Spirit ○
Wet Conditions ○
Full Tilt
Down in the Dirt ○
Got the Spirit!
Muddy ○
Oppression
Stat hints
What a hint from this card adds when it is a stat hint, as the game lists it.
Speed +1 · Power +1 · Guts +6
Skills from events 3
From the GameTora snapshot of Oct 8, 2026, as on the skill pages.
The Big Prank Plan!Chain event 2 of 3
Executing the Plan!Chain event 3 of 3
Chomp Attack!Random event
4Events
The events' titles as the game has them.
This card's events 3
- 1What Do You Mean, "Stale?!"
- 2The Big Prank Plan!
- 3Executing the Plan!
Shinko Windy's events as a support 3
The game files these under the character, not under one card.
- A Hint for Growth
- Chomp Extermination!
- Chomp Attack!
5Shinko Windy's other cards
Data: Global's master.mdb of Oct 14, 2026 (sha256 4ff8f53b4446adc9…): effects, unique effect, hints and events. Global release date and the skills from events: GameTora snapshot of Oct 8, 2026.

