
10138 Support card · R · Pal
Hoshina Kiyoko
[ゆこま旅館女将]
- In Japan since
- Oct 29, 2025
- On Global
- Japan only
At MLB, level 40
- Training Effectiveness5%
- Mood Effect35%
- Failure Protection10%
- Energy Cost Reduction15%
- Initial Friendship Gauge20
- Initial Guts20
- Event Effectiveness25%
1Effects from 0LB to MLB
The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.
| Effect | |||||
|---|---|---|---|---|---|
| Training | |||||
| Training Effectiveness | 1% | 1% | 1% | 1% | 5%+4 |
| Mood Effect | 25% | 27%+2 | 30%+3 | 32%+2 | 35%+3 |
| Failure Protection | 5% | 6%+1 | 8%+2 | 10%+2 | 10% |
| Energy Cost Reduction | 10% | 11%+1 | 12%+1 | 13%+1 | 15%+2 |
| At the start of a Career | |||||
| Initial Friendship Gauge | 15 | 16+1 | 18+2 | 20+2 | 20 |
| Initial Guts | 15 | 16+1 | 18+2 | 20+2 | 20 |
| The card's events | |||||
| Event Effectiveness | 20% | 21%+1 | 22%+1 | 23%+1 | 25%+2 |
12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.
Every level the game stores
The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.
| Effect | Lv 1 | Lv 5 | Lv 10 | Lv 15 | Lv 20 | Lv 25 | Lv 30 | Lv 35 | Lv 40 | Lv 45 | Lv 50 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Training Effectiveness | 1% | — | — | — | — | — | — | 1% | 5% | — | — |
| Mood Effect | 10% | — | — | — | 25% | — | — | — | 35% | — | — |
| Failure Protection | 1% | 1% | — | 5% | 5% | — | — | 10% | — | — | — |
| Energy Cost Reduction | 1% | — | — | — | 10% | — | — | — | 15% | — | — |
| Initial Friendship Gauge | 10 | 10 | — | 15 | 15 | — | — | 20 | — | — | — |
| Initial Guts | 10 | 10 | — | 15 | 15 | — | — | 20 | — | — | — |
| Event Effectiveness | 10% | — | — | — | 20% | — | — | — | 25% | — | — |
2Unique effect
This card has no unique effect.
3Skills
Training hints 0
Skills whose hint the card can give while training together.
This card gives no skill hints.
Stat hints
What a hint from this card adds when it is a stat hint, as the game lists it.
—
Skills from events
We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.
4Events
The events' titles as the game has them.
This card's events 5
- 1頑張ってるじゃないか
- 2若女将のヒミツ……!?
- 3若女将のヒミツ……!?
- 4湯煙サスペンス劇場~女将・保科健子~
- 5湯煙サスペンス劇場~女将・保科健子~
Outings: 5
Hoshina Kiyoko's events as a support 15
The game files these under the character, not under one card.
- 極楽への誘い
- 牌で語る
- ねっ、女将♪
- くゆる、あの日々
- どんな道を選ぼうと
- 純情すぎる若人に
- 健子との絆・新春温泉奮闘記
- それは粋な女性【ひと】だった
- ゆこまよいとこ、なんどでも……
- 若女将見守り記
- 存分に励みな!
- 存分に励みな!
- 連絡が届いた!
- 労いのエール
- スピーカー越しのぬくもり
5Hoshina Kiyoko's other cards
Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.
Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.
