SR

20084 Support card · SR · Wit

Lucky Lilac

[喜びの咲く刻]

In Japan since
Feb 24, 2025
On Global
Japan only
Stat hints
Wit +6 · Skill points +5
Unique effect
From Lv 1
Limit break

At MLB, level 45

  • Friendship Bonus25%
  • Training Effectiveness5%
  • Mood Effect20%
  • Specialty Priority65
  • Speed Bonus1
  • Wit Friendship Recovery4
  • Initial Friendship Gauge20
  • Race Bonus5%
  • Fan Bonus10%
  • Hint Frequency40%
  • Hint Levels2

Unique effect on at this level.

Compare its 5 limit breaks

1Effects from 0LB to MLB

The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.

Effect
Training
Friendship Bonus20%21%+122%+123%+125%+2
Training Effectiveness5%5%5%5%5%
Mood Effect20%20%20%20%20%
Specialty Priority5053+357+461+465+4
Speed Bonus00001+1
Wit Friendship Recovery33334+1
At the start of a Career
Initial Friendship Gauge1516+118+220+220
Races and fans
Race Bonus0%1%+13%+25%+25%
Fan Bonus0%5%+57%+210%+310%
Hints
Hint Frequency30%32%+235%+337%+240%+3
Hint Levels22222

12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.

Every level the game stores

The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.

EffectLv 1Lv 5Lv 10Lv 15Lv 20Lv 25Lv 30Lv 35Lv 40Lv 45Lv 50
Friendship Bonus10%————20%———25%—
Training Effectiveness——1%—5%5%——5%——
Mood Effect———10%—20%20%————
Specialty Priority5————50———65—
Speed Bonus—————————1—
Wit Friendship Recovery1————3———4—
Initial Friendship Gauge——10—1515——20——
Race Bonus——————1%—5%——
Fan Bonus——————5%—10%——
Hint Frequency5%————30%———40%—
Hint Levels1————2———2—

2Unique effect

From Lv 1

トレーニング効果アップと初期賢さアップ

  • Training Effectiveness +5%
  • Initial Wit +20

On at every limit break: the max level at 0LB is already 25.

The game's text, word for word. It counts on top of the effects above, which don't include it.

3Skills

Training hints 7

Skills whose hint the card can give while training together.

Stat hints

What a hint from this card adds when it is a stat hint, as the game lists it.

Wit +6 · Skill points +5

Skills from events

We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.

4Events

The events' titles as the game has them.

This card's events 2

  1. 1荒天の下、凜とたおやかに
  2. 2どうすんねん!?どうにかすんねん!

Lucky Lilac's events as a support 2

The game files these under the character, not under one card.

  • ほな、気張っていこか(A面)
  • ほな、気張っていこか(B面)

5Lucky Lilac's other cards

Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.

Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.