
20091 Support card · SR · Speed
Sakura Chitose O
[静寂を煎じ]
- In Japan since
- Oct 10, 2025
- On Global
- Japan only
- Stat hints
- Speed +6 · Power +2
- Unique effect
- From Lv 1
At MLB, level 45
- Friendship Bonus25%
- Training Effectiveness5%
- Mood Effect40%
- Specialty Priority50
- Initial Friendship Gauge25
- Race Bonus5%
- Fan Bonus10%
- Hint Frequency50%
- Hint Levels3
Unique effect on at this level.
1Effects from 0LB to MLB
The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.
| Effect | |||||
|---|---|---|---|---|---|
| Training | |||||
| Friendship Bonus | 20% | 21%+1 | 22%+1 | 23%+1 | 25%+2 |
| Training Effectiveness | 1% | 1% | 1% | 1% | 5%+4 |
| Mood Effect | 30% | 32%+2 | 35%+3 | 37%+2 | 40%+3 |
| Specialty Priority | 35 | 38+3 | 42+4 | 46+4 | 50+4 |
| At the start of a Career | |||||
| Initial Friendship Gauge | 20 | 21+1 | 22+1 | 23+1 | 25+2 |
| Races and fans | |||||
| Race Bonus | 1% | 1% | 3%+2 | 5%+2 | 5% |
| Fan Bonus | 1% | 5%+4 | 7%+2 | 10%+3 | 10% |
| Hints | |||||
| Hint Frequency | 40% | 42%+2 | 45%+3 | 47%+2 | 50%+3 |
| Hint Levels | 2 | 2 | 2 | 2 | 3+1 |
12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.
Every level the game stores
The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.
| Effect | Lv 1 | Lv 5 | Lv 10 | Lv 15 | Lv 20 | Lv 25 | Lv 30 | Lv 35 | Lv 40 | Lv 45 | Lv 50 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Friendship Bonus | 10% | — | — | — | — | 20% | — | — | — | 25% | — |
| Training Effectiveness | 1% | — | — | — | — | — | — | — | 1% | 5% | — |
| Mood Effect | 10% | 10% | — | — | — | 30% | — | — | — | 40% | — |
| Specialty Priority | 5 | — | — | — | — | 35 | — | — | — | 50 | — |
| Initial Friendship Gauge | 10 | 10 | — | — | — | 20 | — | — | — | 25 | — |
| Race Bonus | 1% | — | — | — | — | 1% | 1% | — | 5% | — | — |
| Fan Bonus | 1% | — | — | — | — | 1% | 5% | — | 10% | — | — |
| Hint Frequency | 5% | — | — | — | — | 40% | — | — | — | 50% | — |
| Hint Levels | 1 | — | — | — | — | 2 | — | — | — | 3 | — |
2Unique effect
スキルPtボーナスと初期スピードアップ
- Skill Point Bonus +1
- Initial Speed +20
On at every limit break: the max level at 0LB is already 25.
The game's text, word for word. It counts on top of the effects above, which don't include it.
3Skills
Training hints 9
Skills whose hint the card can give while training together.
Cloudy Days ○
Medium Corners ○
Soft Step
Graceful Step
克己心
切り替え上手
端緒
光差す方へ
躍動
Stat hints
What a hint from this card adds when it is a stat hint, as the game lists it.
Speed +6 · Power +2
Skills from events
We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.
4Events
The events' titles as the game has them.
This card's events 2
- 1天は長く地は久し
- 2上善は水の若し
Sakura Chitose O's events as a support 2
The game files these under the character, not under one card.
- 健やかなるは吉祥なり
- 世の理は無為自然なり
5Sakura Chitose O's other cards
Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.
Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.
