SSR

30137 Support card · SSR · Group

祖にして導く者

[永劫続く栄光へ]

In Japan since
Mar 20, 2023
On Global
Japan only
Unique effect
From Lv 1
Limit break

At MLB, level 50

  • Friendship Bonus20%
  • Training Effectiveness10%
  • Speed Bonus1
  • Stamina Bonus1
  • Power Bonus1
  • Wit Friendship Recovery2
  • Initial Friendship Gauge20
  • Initial Power35
  • Event Effectiveness20%
  • Event Recovery30%

Unique effect on at this level.

Compare its 5 limit breaks

1Effects from 0LB to MLB

The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.

Effect
Training
Friendship Bonus15%16%+118%+220%+220%
Training Effectiveness0%0%0%5%+510%+5
Speed Bonus11111
Stamina Bonus01+1111
Power Bonus11111
Wit Friendship Recovery1112+12
At the start of a Career
Initial Friendship Gauge1516+118+220+220
Initial Power2527+230+332+235+3
The card's events
Event Effectiveness15%16%+118%+220%+220%
Event Recovery20%23%+326%+330%+430%

12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.

Every level the game stores

The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.

EffectLv 1Lv 5Lv 10Lv 15Lv 20Lv 25Lv 30Lv 35Lv 40Lv 45Lv 50
Friendship Bonus10%————15%15%——20%—
Training Effectiveness—————————5%10%
Speed Bonus———1—11——1—
Stamina Bonus———————1—1—
Power Bonus———1—11——1—
Wit Friendship Recovery———1—11——2—
Initial Friendship Gauge———10—1515——20—
Initial Power10—————25———35
Event Effectiveness———10%—15%15%——20%—
Event Recovery———10%—20%20%——30%—

2Unique effect

From Lv 1

絆ゲージが100以上の時友情ボーナスとやる気効果アップとスキルPtボーナス

  • Friendship Bonus +10%
  • Mood Effect +15%
  • Skill Point Bonus +1

With the friendship gauge at 100 or more.

On at every limit break: the max level at 0LB is already 30.

The game's text, word for word. It counts on top of the effects above, which don't include it.

3Skills

Training hints 0

Skills whose hint the card can give while training together.

This card gives no skill hints.

Stat hints

What a hint from this card adds when it is a stat hint, as the game lists it.

—

Skills from events

We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.

4Events

The events' titles as the game has them.

This card's events 22

  1. 1女神たちの休息
  2. 2真似び学ぶ三女神
  3. 3真似び学ぶ三女神
  4. 4三女神の気分転換トレーニング
  5. 5たった2つの預け先
  6. 6偉大なる者と旅を
  7. 7まるで魔法使いのように
  8. 8旋風の如き強さは
  9. 9三女神から、彼女たちへ
  10. 10彼女たちから、あなたたちへ
  11. 11果てしなき物語
  12. 12いつか大輪に咲く君たちへ
  13. 13女神さま、ひとやすみ
  14. 14大いなる自然を駆ける
  15. 15大いなる自然の教え
  16. 16女神の愛は碧き海原の如く
  17. 17女神の愛は深き故に険しく
  18. 18青二才よ見誤ることなかれ
  19. 19青二才よ前向きであれ
  20. 20三女神の気分転換トレーニング
  21. 21連絡が届いた!
  22. 22温かなメッセージ

Outings: 2

祖にして導く者's events as a support 0

The game files these under the character, not under one card.

—

Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.

Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.