SSR

30153 Support card · SSR · Guts

Gold City

[優しい月]

In Japan since
Jun 29, 2023
On Global
Japan only
Stat hints
Speed +1 · Power +1 · Guts +6
Unique effect
From Lv 1
Limit break

At MLB, level 50

  • Friendship Bonus30%
  • Training Effectiveness5%
  • Mood Effect30%
  • Specialty Priority50
  • Power Bonus1
  • Initial Friendship Gauge35
  • Initial Speed20
  • Race Bonus5%
  • Fan Bonus10%
  • Hint Frequency40%
  • Hint Levels3

Unique effect on at this level.

Compare its 5 limit breaks

1Effects from 0LB to MLB

The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.

Effect
Training
Friendship Bonus25%26%+127%+128%+130%+2
Training Effectiveness5%5%5%5%5%
Mood Effect20%23%+326%+330%+430%
Specialty Priority3540+545+550+550
Power Bonus01+1111
At the start of a Career
Initial Friendship Gauge2527+230+332+235+3
Initial Speed1516+118+220+220
Races and fans
Race Bonus1%2%+13%+15%+25%
Fan Bonus5%6%+18%+210%+210%
Hints
Hint Frequency0%0%0%30%+3040%+10
Hint Levels0002+23+1

12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.

Every level the game stores

The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.

EffectLv 1Lv 5Lv 10Lv 15Lv 20Lv 25Lv 30Lv 35Lv 40Lv 45Lv 50
Friendship Bonus10%—————25%———30%
Training Effectiveness———1%—5%5%——5%—
Mood Effect———10%—20%20%——30%—
Specialty Priority——5——3535——50—
Power Bonus———————1———
Initial Friendship Gauge10—————25———35
Initial Speed———10—1515——20—
Race Bonus———1%—1%1%——5%—
Fan Bonus———1%—5%5%——10%—
Hint Frequency—————————30%40%
Hint Levels—————————23

2Unique effect

From Lv 1

絆ゲージが100以上の時、根性ボーナス

  • Guts Bonus +3

With the friendship gauge at 100 or more.

On at every limit break: the max level at 0LB is already 30.

The game's text, word for word. It counts on top of the effects above, which don't include it.

3Skills

Training hints 7

Skills whose hint the card can give while training together.

Stat hints

What a hint from this card adds when it is a stat hint, as the game lists it.

Speed +1 · Power +1 · Guts +6

Skills from events

We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.

4Events

The events' titles as the game has them.

This card's events 3

  1. 1リスケの嵐
  2. 2仕方ない……のかな
  3. 3伝えるべき言葉は

Gold City's events as a support 3

The game files these under the character, not under one card.

  • 08:36 / Crap, I Overslept
  • 13:12 / Lunch Break, Gotta Get Myself Together
  • A Hint for Growth

5Gold City's other cards

Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.

Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.