SSR

30256 Support card · SSR · Power

Tamamo Cross

[白き稲妻の如く]

In Japan since
Jun 27, 2025
On Global
Japan only
Stat hints
Stamina +2 · Power +6
Unique effect
From Lv 1
Limit break

At MLB, level 50

  • Friendship Bonus40%
  • Training Effectiveness10%
  • Specialty Priority100
  • Stamina Bonus1
  • Power Bonus1
  • Skill Point Bonus1
  • Initial Friendship Gauge35
  • Initial Skill Points30
  • Race Bonus10%
  • Fan Bonus15%
  • Hint Frequency50%
  • Hint Levels3

Unique effect on at this level.

Compare its 5 limit breaks

1Effects from 0LB to MLB

The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.

Effect
Training
Friendship Bonus28%31%+334%+337%+340%+3
Training Effectiveness0%0%0%5%+510%+5
Specialty Priority6070+1080+1090+10100+10
Stamina Bonus11111
Power Bonus11111
Skill Point Bonus01+1111
At the start of a Career
Initial Friendship Gauge2527+230+332+235+3
Initial Skill Points初期スキルPtアップ1518+322+426+430+4
Races and fans
Race Bonus5%6%+17%+18%+110%+2
Fan Bonus10%11%+112%+113%+115%+2
Hints
Hint Frequency40%42%+245%+347%+250%+3
Hint Levels22223+1

12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.

Every level the game stores

The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.

EffectLv 1Lv 5Lv 10Lv 15Lv 20Lv 25Lv 30Lv 35Lv 40Lv 45Lv 50
Friendship Bonus10%————25%————40%
Training Effectiveness—————————5%10%
Specialty Priority5—————60———100
Stamina Bonus———1—11————
Power Bonus———1—11————
Skill Point Bonus———————1———
Initial Friendship Gauge10—————25———35
Initial Skill Points5—————15———30
Race Bonus1%————5%5%———10%
Fan Bonus——1%——10%10%———15%
Hint Frequency5%—————40%———50%
Hint Levels1—————2———3

2Unique effect

From Lv 1

友情トレーニングが発生しているトレーニングに参加した場合やる気効果アップ

The game describes this effect only in its text.

On at every limit break: the max level at 0LB is already 30.

The game's text, word for word. It counts on top of the effects above, which don't include it.

3Skills

Training hints 8

Skills whose hint the card can give while training together.

Stat hints

What a hint from this card adds when it is a stat hint, as the game lists it.

Stamina +2 · Power +6

Skills from events

We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.

4Events

The events' titles as the game has them.

This card's events 3

  1. 1背中でうなるは浪花節
  2. 2誰かの道を照らすなら
  3. 3遠くで光るその走り

Tamamo Cross's events as a support 3

The game files these under the character, not under one card.

  • Tamamo's School Tour
  • A Battle I Can't Lose!
  • A Hint for Growth

5Tamamo Cross's other cards

Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.

Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.