
30019 Support card · SSR · Guts
Haru Urara
[Urara's Day Off!]
- On Global since
- Jun 26, 2025
- In Japan since
- Feb 23, 2021
- Stat hints
- Speed +1 · Power +1 · Guts +6
- Unique effect
- From Lv 40
- Character
- Haru Urara's page →
At MLB, level 50
- Friendship Bonus20%
- Training Effectiveness15%
- Mood Effect30%
- Specialty Priority50
- Skill Point Bonus1
- Initial Guts35
- Race Bonus5%
- Fan Bonus10%
Unique effect on at this level.
1Effects from 0LB to MLB
The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.
| Effect | |||||
|---|---|---|---|---|---|
| Training | |||||
| Friendship Bonus | 15% | 16%+1 | 18%+2 | 20%+2 | 20% |
| Training Effectiveness | 10% | 11%+1 | 12%+1 | 13%+1 | 15%+2 |
| Mood Effect | 0% | 0% | 0% | 15%+15 | 30%+15 |
| Specialty Priority | 35 | 40+5 | 45+5 | 50+5 | 50 |
| Skill Point Bonus | 0 | 1+1 | 1 | 1 | 1 |
| At the start of a Career | |||||
| Initial Guts | 25 | 27+2 | 30+3 | 32+2 | 35+3 |
| Races and fans | |||||
| Race Bonus | 1% | 2%+1 | 3%+1 | 5%+2 | 5% |
| Fan Bonus | 5% | 6%+1 | 8%+2 | 10%+2 | 10% |
12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.
Every level the game stores
The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.
| Effect | Lv 1 | Lv 5 | Lv 10 | Lv 15 | Lv 20 | Lv 25 | Lv 30 | Lv 35 | Lv 40 | Lv 45 | Lv 50 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Friendship Bonus | 10% | — | — | — | — | 15% | 15% | — | — | 20% | — |
| Training Effectiveness | 1% | — | — | — | — | — | 10% | — | — | — | 15% |
| Mood Effect | — | — | — | — | — | — | — | — | — | 15% | 30% |
| Specialty Priority | — | — | 5 | — | — | 35 | 35 | — | — | 50 | — |
| Skill Point Bonus | — | — | — | — | — | — | — | 1 | — | — | — |
| Initial Guts | 10 | — | — | — | — | — | 25 | — | — | — | 35 |
| Race Bonus | — | — | — | 1% | — | 1% | 1% | — | — | 5% | — |
| Fan Bonus | — | — | — | 1% | — | 5% | 5% | — | — | 10% | — |
2Unique effect
Friendship Bonus and Race Bonus
- Friendship Bonus +10%
- Race Bonus +5%
On from 2LB (max level 40).
The game's text, word for word. It counts on top of the effects above, which don't include it.
On Japan (JP), this card's unique effect is on from level 1.
3Skills
Training hints 0
Skills whose hint the card can give while training together.
This card gives no skill hints.
Stat hints
What a hint from this card adds when it is a stat hint, as the game lists it.
Speed +1 · Power +1 · Guts +6
Skills from events 2
From the GameTora snapshot of Oct 8, 2026, as on the skill pages.
Trying Hard with Everyone's Support!Chain event 3 of 3
Urara's ☆ Long Shot Dash!Random event
4Events
The events' titles as the game has them.
This card's events 3
- 1Trying Hard with Rice!
- 2Trying Hard with King!
- 3Trying Hard with Everyone's Support!
Haru Urara's events as a support 3
The game files these under the character, not under one card.
- Urara's ☆ Study Review
- Urara's ☆ Long Shot Dash!
- A Hint for Growth
5Haru Urara's other cards
Data: Global's master.mdb of Oct 14, 2026 (sha256 4ff8f53b4446adc9…): effects, unique effect, hints and events. Global release date and the skills from events: GameTora snapshot of Oct 8, 2026.

