
10132 Support card · R · Guts
Stay Gold
[トレセン学園]
- In Japan since
- Aug 24, 2025
- On Global
- Japan only
- Stat hints
- Speed +1 · Power +1 · Guts +6
At MLB, level 40
- Friendship Bonus20%
- Training Effectiveness5%
- Specialty Priority35
- Speed Bonus1
- Guts Bonus1
- Initial Friendship Gauge20
- Race Bonus5%
- Fan Bonus15%
- Hint Frequency20%
- Hint Levels1
1Effects from 0LB to MLB
The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.
| Effect | |||||
|---|---|---|---|---|---|
| Training | |||||
| Friendship Bonus | 15% | 16%+1 | 17%+1 | 18%+1 | 20%+2 |
| Training Effectiveness | 1% | 1% | 1% | 1% | 5%+4 |
| Specialty Priority | 20 | 25+5 | 30+5 | 35+5 | 35 |
| Speed Bonus | 1 | 1 | 1 | 1 | 1 |
| Guts Bonus | 1 | 1 | 1 | 1 | 1 |
| At the start of a Career | |||||
| Initial Friendship Gauge | 15 | 16+1 | 18+2 | 20+2 | 20 |
| Races and fans | |||||
| Race Bonus | 5% | 5% | 5% | 5% | 5% |
| Fan Bonus | 10% | 11%+1 | 12%+1 | 13%+1 | 15%+2 |
| Hints | |||||
| Hint Frequency | 12% | 20%+8 | 20% | 20% | 20% |
| Hint Levels | 1 | 1 | 1 | 1 | 1 |
12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.
Every level the game stores
The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.
| Effect | Lv 1 | Lv 5 | Lv 10 | Lv 15 | Lv 20 | Lv 25 | Lv 30 | Lv 35 | Lv 40 | Lv 45 | Lv 50 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Friendship Bonus | 5% | — | — | — | 15% | — | — | — | 20% | — | — |
| Training Effectiveness | 1% | — | — | — | — | — | — | 1% | 5% | — | — |
| Specialty Priority | 5 | 5 | — | 20 | 20 | — | — | 35 | — | — | — |
| Speed Bonus | 1 | 1 | — | 1 | 1 | — | — | 1 | — | — | — |
| Guts Bonus | 1 | 1 | — | 1 | 1 | — | — | 1 | — | — | — |
| Initial Friendship Gauge | 10 | 10 | — | 15 | 15 | — | — | 20 | — | — | — |
| Race Bonus | 1% | — | — | — | 5% | — | — | — | 5% | — | — |
| Fan Bonus | 1% | — | — | — | 10% | — | — | — | 15% | — | — |
| Hint Frequency | 5% | — | — | 5% | — | 20% | 20% | — | — | — | — |
| Hint Levels | 1 | — | — | 1 | — | 1 | 1 | — | — | — | — |
2Unique effect
This card has no unique effect.
3Skills
Training hints 12
Skills whose hint the card can give while training together.
Corner Adept ○
Uma Stan
Groundwork
Slipstream
Graceful Step
イグニッション
折れない心
一歩ずつ前へ
比類なき
夢への挑戦
心惹かれて
気ままな足取り
Stat hints
What a hint from this card adds when it is a stat hint, as the game lists it.
Speed +1 · Power +1 · Guts +6
Skills from events
We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.
4Events
The events' titles as the game has them.
This card's events 0
The game lists no events of its own for this card.
Stay Gold's events as a support 2
The game files these under the character, not under one card.
- 黄金を探し求めて
- 猛者たちの、さらに上
5Stay Gold's other cards
Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.
Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.
