SSR

30264 Support card · SSR · Guts

Stay Gold

[気まぐれ渡り星]

In Japan since
Aug 24, 2025
On Global
Japan only
Stat hints
Speed +1 · Power +1 · Guts +6
Unique effect
From Lv 1
Limit break

At MLB, level 50

  • Friendship Bonus35%
  • Training Effectiveness5%
  • Mood Effect20%
  • Specialty Priority100
  • Guts Bonus1
  • Skill Point Bonus1
  • Initial Friendship Gauge30
  • Initial Skill Points50
  • Race Bonus5%
  • Fan Bonus15%
  • Hint Frequency50%
  • Hint Levels3

Unique effect on at this level.

Compare its 5 limit breaks

1Effects from 0LB to MLB

The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.

Effect
Training
Friendship Bonus25%27%+230%+332%+235%+3
Training Effectiveness5%5%5%5%5%
Mood Effect20%20%20%20%20%
Specialty Priority6070+1080+1090+10100+10
Guts Bonus11111
Skill Point Bonus11111
At the start of a Career
Initial Friendship Gauge11115+1430+15
Initial Skill Points初期スキルPtアップ2533+841+850+950
Races and fans
Race Bonus1%5%+45%5%5%
Fan Bonus1%10%+915%+515%15%
Hints
Hint Frequency40%42%+245%+347%+250%+3
Hint Levels22223+1

12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.

Every level the game stores

The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.

EffectLv 1Lv 5Lv 10Lv 15Lv 20Lv 25Lv 30Lv 35Lv 40Lv 45Lv 50
Friendship Bonus10%—————25%———35%
Training Effectiveness1%——1%—5%5%——5%—
Mood Effect10%——10%—20%20%————
Specialty Priority5—————60———100
Guts Bonus1——1—11————
Skill Point Bonus1——1—11——1—
Initial Friendship Gauge1———————11530
Initial Skill Points10—10——2525——50—
Race Bonus1%—————1%5%5%——
Fan Bonus1%—————1%10%15%——
Hint Frequency5%—————40%———50%
Hint Levels1—————2———3

2Unique effect

From Lv 1

絆ゲージが80以上時編成に応じて各最大2のパラメータ・スキルPtボーナス

The game describes this effect only in its text.

On at every limit break: the max level at 0LB is already 30.

The game's text, word for word. It counts on top of the effects above, which don't include it.

3Skills

Training hints 12

Skills whose hint the card can give while training together.

Stat hints

What a hint from this card adds when it is a stat hint, as the game lists it.

Speed +1 · Power +1 · Guts +6

Skills from events

We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.

4Events

The events' titles as the game has them.

This card's events 3

  1. 1“木漏れ日”をまとって
  2. 2Over 17 Lights
  3. 3新しい旅へ

Stay Gold's events as a support 2

The game files these under the character, not under one card.

  • 黄金を探し求めて
  • 猛者たちの、さらに上

5Stay Gold's other cards

Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.

Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.