SSR

30221 Support card · SSR · Stamina

Satono Diamond

[今日もたのしく、おいしく。]

In Japan since
Aug 24, 2024
On Global
Japan only
Stat hints
Stamina +6 · Guts +2
Unique effect
From Lv 1
Limit break

At MLB, level 50

  • Friendship Bonus20%
  • Mood Effect40%
  • Specialty Priority50
  • Initial Friendship Gauge20
  • Initial Stamina30
  • Initial Guts30
  • Race Bonus5%
  • Fan Bonus10%
  • Hint Frequency20%
  • Hint Levels1

Unique effect on at this level.

Compare its 5 limit breaks

1Effects from 0LB to MLB

The card's effects at the max level of each limit break; click a column to pick it. In green, what goes up from the limit break before. The unique effect is listed apart.

Effect
Training
Friendship Bonus15%16%+118%+220%+220%
Mood Effect0%20%+2040%+2040%40%
Specialty Priority3540+545+550+550
At the start of a Career
Initial Friendship Gauge1516+118+220+220
Initial Stamina2526+127+128+130+2
Initial Guts00015+1530+15
Races and fans
Race Bonus1%2%+13%+15%+25%
Fan Bonus5%6%+18%+210%+210%
Hints
Hint Frequency20%20%20%20%20%
Hint Levels11111

12 Underlined like this: a level between two the game stores a value for. It is filled in on a straight line between them, the same way the CM planner and Euophrys's tier list read the game's data.

Every level the game stores

The master's own columns: level 1, then every 5 levels. A dash is a level the game leaves empty: the tables above fill it in between two stored levels, keep the last one after them, and count 0 before the first.

EffectLv 1Lv 5Lv 10Lv 15Lv 20Lv 25Lv 30Lv 35Lv 40Lv 45Lv 50
Friendship Bonus10%————15%15%——20%—
Mood Effect———————20%40%——
Specialty Priority——5——3535——50—
Initial Friendship Gauge———10—1515——20—
Initial Stamina10—————25———30
Initial Guts—————————1530
Race Bonus———1%—1%1%——5%—
Fan Bonus———1%—5%5%——10%—
Hint Frequency———5%—20%20%————
Hint Levels———1—11————

2Unique effect

From Lv 1

絆ゲージが80以上の時、スタミナボーナスと根性ボーナス

  • Stamina Bonus +1
  • Guts Bonus +1

With the friendship gauge at 80 or more.

On at every limit break: the max level at 0LB is already 30.

The game's text, word for word. It counts on top of the effects above, which don't include it.

3Skills

Training hints 7

Skills whose hint the card can give while training together.

Stat hints

What a hint from this card adds when it is a stat hint, as the game lists it.

Stamina +6 · Guts +2

Skills from events

We have no source yet for the skills this card's events give: the GameTora snapshot covers only Global's cards, and Japan's master doesn't store them.

4Events

The events' titles as the game has them.

This card's events 3

  1. 1ふたりでひとつは、とってもおいしい!
  2. 2それはまるで“スーパーノヴァ”
  3. 3打ち解ければ、きっと伝わるから!

Satono Diamond's events as a support 3

The game files these under the character, not under one card.

  • A Hint for Growth
  • I Love New Things!
  • I Love Complicated Things!

5Satono Diamond's other cards

Japan's master has its text only in Japanese. Names, titles, event titles and unique effect texts are Global's English wherever Global has the same card, character or event, and characters Global doesn't have keep the Latin spelling Japan's master gives them. The rest is in Japanese, as the game writes it.

Data: Japan's master.mdb of Oct 12, 2026 (sha256 385c340dfaa922f1…): effects, unique effect, hints, events and release date. English text from Global's master.mdb where Global has it.