Published guide priority

These groups retain the priority assigned by the stored guides. We do not turn participation, an isolated scan or missing evidence into an S/A tier.

CM21 · Capricorn Cup · Chukyo 1200 m · Turf

Projected Global scheduleRead the full guide →

The research concerns the Japanese counterpart of this CM. The Global roster filter does not verify that the same evolved skills, balance or scenario are available. Historical scenario: Grand Live.

Primary recommendations

2 recommendations
King Halo [Cheerleader in Noble White]
End Closer

King Halo

[Cheerleader in Noble White]

Outfit-specific acceleration

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

SS in the room-match tier list, with a 'very high win rate' credited to Restraint keeping her unique reliable; S and SS in a JP guide and a player meta report. Most used Uma in Graded League Round 2 (10.8% of 259 rivals; 56% as End Closer, 44% as Late Surger), 7.4% in Round 1 (61% Late Surger). Her unique is the fastest acceleration here but needs her in 6th-9th place and not Rushed in the first half. End Closer aptitude must go from D to A.

Conditions and requirements
  • Convert to End and keep the unique firing
  • Validate availability and version in Global
Sources (1)
Nishino Flower [Layered Petals]
Pace Chaser

Nishino Flower

[Layered Petals]

Acceleration on entering the straight

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

S in two JP guides, 5/5 in a third. Use 10.4% (Graded League Round 1) and 10.0% (Round 2), 96% as Pace Chaser. Budding Blossom fires at the start of the straight if 3rd-4th. A player meta report lowered her slightly on 4 Jan; in one Open League finalist's team she lost to the speed uniques of Oguri Cap and Seeking the Pearl [anecdote].

Conditions and requirements
  • Meet the unique's rank range and duel
  • Validate availability and version in Global
Sources (1)

Alternatives

5 recommendations
Oguri Cap [Starlight Beat]
Pace Chaser

Oguri Cap

[Starlight Beat]

Speed in the late race

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

S in two JP guides, SS in a player meta report (as Pace Chaser and End Closer). Use 7.0% (Round 1) and 10.0% (Round 2), 82-87% as Pace Chaser. Triumphant Pulse hits in the last 200 m; one JP guide prefers her as End Closer with Louder! Tracen Cheer! + Lightning Surge. 2nd in one Open League Finals race [anecdote].

Conditions and requirements
  • External acceleration; not Christmas
  • Validate availability and version in Global
Sources (1)
Seeking the Pearl [Rocket☆Star]
Pace Chaser

Seeking the Pearl

[Rocket☆Star]

Finishing speed

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

S in a JP guide and SS in a player meta report as End Closer ('an Oguri Cap that is easy to convert to End Closer'); B in the room-match tier list. Use 2.8% (Round 1) and 3.1% (Round 2). I'm Possible! needs her 2nd or lower within 4 lengths of the leader in the last 200 m, which End Closers meet easily.

Conditions and requirements
  • Nishino unique, own or inherited; positions and secondary acceleration
  • Sprint adaptation needed depending on aptitude
  • Guides add Nishino Flower's unique as an inherited skill: a Nishino Flower parent or grandparent.
Sources (1)
Taiki Shuttle [Bubblegum☆Memories]
Pace Chaser

Taiki Shuttle

[Bubblegum☆Memories]

Unique and secondary acceleration

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

A in a JP guide, SS in a player meta report, B in the room-match tier list. Per the JP wiki, her unique is effectively worth 0.50 m/s, more than Triumphant Pulse, and she owns Neck and Neck; listed among Finals winners in the wiki's player thread [anecdote]. Use 2.2% (Round 1) and 3.1% (Round 2).

Conditions and requirements
  • Nishino unique, own or inherited; positions and secondary acceleration
  • Sprint adaptation needed depending on aptitude
  • Guides add Nishino Flower's unique as an inherited skill: a Nishino Flower parent or grandparent.
Sources (1)
Curren Chan [Ma Chérie of the New Moon]
Pace Chaser

Curren Chan

[Ma Chérie of the New Moon]

Acceleration unique

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

Curren Chan [Ma Chérie of the New Moon], unique One True Color. Use 5.0% (Round 1) and 6.9% (Round 2), 100% as Pace Chaser in Round 2; S in a player meta report, C in a JP guide. Won one player's Finals race, with 18 wins in 76 races (23.7%) [anecdote].

Conditions and requirements
  • Nishino unique, own or inherited; positions and secondary acceleration
  • Sprint adaptation needed depending on aptitude
  • Guides add Nishino Flower's unique as an inherited skill: a Nishino Flower parent or grandparent.
Sources (1)
Yamanin Zephyr [Fluttertail Spirit]
Pace Chaser

Yamanin Zephyr

[Fluttertail Spirit]

Advantage in second place

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

A in a JP guide, SS in a player meta report (rated even higher on 4 Jan), B in the room-match tier list. Her final-corner unique is strongest in 2nd place, a different slot from Budding Blossom's 3rd-4th; Ambitious Breeze links into the late race. Use 3.6% (Round 1) and 3.5% (Round 2).

Conditions and requirements
  • Nishino unique, own or inherited; positions and secondary acceleration
  • Sprint adaptation needed depending on aptitude
  • Guides add Nishino Flower's unique as an inherited skill: a Nishino Flower parent or grandparent.
Sources (1)

Conditional choices

2 recommendations
Aston Machan [Flare]
Front Runner

Aston Machan

[Flare]

Specialized front-side ace

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

A in two JP guides: the best Front Runner here (Silent Letter fires as the straight begins; owns Taking the Lead, Groundwork and In High Spirits). Use 6.3% (Round 1) and 7.3% (Round 2), 86% as Front Runner. Won one Graded League Finals race in Group A with two other Front Runners; 3 wins in 41 races for another finalist [anecdotes].

Conditions and requirements
  • Front-side team and high build quality
  • Validate availability and version in Global
  • Guides pair her with a front-leaning team; her unique needs a rival ahead, which another Front Runner or Runaway can provide.
Sources (1)
El Condor Pasa [El☆Número 1]
Pace Chaser

El Condor Pasa

[El☆Número 1]

Own acceleration unique with Sprint F adaptation

Historical source evidence

This is the original JP evidence. Release estimates or availability remarks in it may predate the separate Global release check above; evolved-skill results must not be transferred unchanged.

A in two JP guides; one Open League finalist found her the strongest Pace Chaser in the Open League [anecdote]. Victoria por plancha ☆ is her own unique. Sprint F: needs heavy Spark work. Use 2.3% (Round 1) and 3.9% (Round 2).

Conditions and requirements
  • Nishino unique, own or inherited; positions and secondary acceleration
  • Sprint adaptation needed depending on aptitude
  • Guides add Nishino Flower's unique as an inherited skill: a Nishino Flower parent or grandparent.
Sources (1)

Additional references

3 recommendations
Curren Chan [Fille Éclair]
Pace Chaser

Curren Chan

[Fille Éclair]

Use 7.7% (Round 1) and 6.6% (Round 2), 95% as Pace Chaser; S in a player meta report. #LookatCurren fires just before the late race. Won one Open League Finals race (Pace Chaser ×3 team) [anecdote].

Conditions and requirements

No extra condition is recorded; check the linked source before treating it as unconditional.

Sources (17)
Narita Taishin [Nevertheless]
End Closer

Narita Taishin

[Nevertheless]

A in two JP guides, SS in a player meta report: owns Encroaching Shadow and a unique that links into the late race. Sprint F and a hard career make her the hardest to build. Use under 2% in Graded League Round 1 (unlabelled slice).

Conditions and requirements

No extra condition is recorded; check the linked source before treating it as unconditional.

Sources (17)
Bamboo Memory [Iron Ambition]
Late Surger

Bamboo Memory

[Iron Ambition]

B in the room-match tier list, B in another JP guide (as Late Surger), S in a player meta report (as End Closer). Red-Hot Discipline! is a conditional fastest-trigger acceleration; her hidden event gives Sprint Straightaways ○ and Homestretch Haste. Use under 2% (unlabelled slice).

Conditions and requirements

No extra condition is recorded; check the linked source before treating it as unconditional.

Sources (17)

Method and limits

The stored research is an earlier snapshot. Unresolved identities remain visible as references when enabled; the full guide keeps the original evidence and corrections.

Any win figure on this page, in the tables or in the notes, comes from room matches set up in Japan or from single accounts: small samples, not Global results and not a win rate in the real event.

No win rate is calculated on this page.

Independent Global reference

Game8 separates Champions Meeting, Team Trials and inheritance. Its page was updated on 20 October 2026; consult the original for its current ratings. Its full rankings and prose are not copied here.

Game8 · Character recommendations ↗